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Ideally, we want authors/porters, year of release, platform info, language if not English, and what version was derived from what. It needs to be heavily researched and double-checked. You have no obvious goals, but you might want to open the grate and explore underground. If you explore the surrounding area, you will discover a locked steel grate set in a depression. Inside the building, you can easily find some keys, tasty food, a shiny brass lamp, and an empty bottle. You are standing in the forest, outside a small brick building which is a well-house for a spring. #COLOSSAL CAVE ADVENTURE MAP IN A FOREST SOFTWARE#4.4 Software Toolworks version (375 points).The PDP-11 version (which required a new parser and rule-base in the porting) has upper/lower case and, reflecting the PDP-11's typical usage patterns, dispenses with the "hours of operation" notion of the cave being "closed". It packed six six-bit "bytes" into a single word (and did comparisons on them!). ![]() #COLOSSAL CAVE ADVENTURE MAP IN A FOREST FULL#It took advantage of the full 36-bit architecture of the PDP-10 which made porting more difficult. The PDP-10 version only has six-bit character storage and thus is all uppercase. (The Fortran linked earlier in this thread is the PDP-10 version I belive) The first version was written in Fortran which made it easy to convert it to new systems. The Original adventure game was never commercially released, although a lot of commercial adaptions of this game exist. In the early versions there was no mention of it being the first part of a trilogy. The modifications are mostly an enlarged master endgame and a more detailed outside world. This was an expanded version of the original Adventure by Will Crowther and Don Woods. ![]() Colossal Cave was the first version of Colossal Cave to be made available as a commercial release for the Atari 8bit. Level 9 Released Colossal Cave individually and then followed on with Adventure Quest & Dungeon Adventure, later they compiled it into Jewels of Darkness. You can also use two letters, like "EA" for "EAST," and two-letter abbreviations are required for some directions that start with the same letter- like "AC" for "ACROSS," since "A" is an abbreviation for "ABOVE." I've omitted the two-letter abbreviations where one-letter abbreviations suffice. If it's a direction command, the game will either take you to a new location, or will respond "You can't move in that direction." Most one-letter abbreviations are easy to figure out, but some- like "A"- are less obvious. The way I came up with these was by typing a single letter and then pressing ENTER. At first I thought it might be short for "ASCEND," but "ASCEND" isn't understood, whereas "A," "AB," and "ABOVE" all get you out of the well, just as if you'd typed "U" or "UP." So my updated list is as follows: It seems that "A" is short for "ABOVE," not "ACROSS." For example, if you climb down into the well near the start of the game, typing "A" will get you back out again. I just discovered that one of the direction commands I posted earlier is wrong. (Apparently the Atari 8-bit version doesn't have all of the added features, or at least the version posted here doesn't- like "GET ALL," for example.) #COLOSSAL CAVE ADVENTURE MAP IN A FOREST PLUS#Well, the Level 9 version is a little different, and was reportedly programmed in a language created for writing text adventures, plus some of the Level 9 versions had an expanded vocabulary, so I'm not sure if all of the "direction" commands will be the same. #COLOSSAL CAVE ADVENTURE MAP IN A FOREST CODE#Warning: the code does try to intercept some "naughty" commands, and as such may not be entirely suitable for children or work.Īlso, programming in FORTRAN causes brain damage, so read it at your own risk, and don't say I didn't warn you. You can probably get what you need from the original FORTRAN source code to Colossal Adventure (code and data). By the way, does anyone have a list of all the directions one can go in? Following is a list I put together by trying different things, but are there others I missed? ![]()
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